当打开Fit to Bounding Box 时,必须选择映射轴向(Mapping Direction),X 轴、Y 轴、Z 轴或是Camera 方向映射。
基于16个网页-相关网页
multi direction texture mapping 多方向纹理映射
mapping in the reverse direction 反向起绒
memory direction mapping 存储器映射
Free Direction Texture Mapping 自由方向纹理映射
For mapping direction, the weighted formula of visual color difference is proposed and the three-dimensional mapping model is designed.
匹配方向方面,提出了加权视觉色差公式,并设计了实用的三维搜索匹配模型。
According to this ring and mapping direction we classify the mapping transformation into two sorts: forward algorithm and reverse algorithm.
依据映射的变换方向不同,论文提出了非均匀映射实现的两类算法:正向算法与反向算法。
Once you map the relationship in one direction the mapping tool will automatically complete the mapping in the other direction.
一旦您映射了一个方向的关系,映射工具会自动完成另一个方向的映射。
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