A definition of Actors and how they are used in level design, including placement and manipulation techniques.
角色物体的定义和如何将他们应用到关卡设计当中,包括位置和操作处理的技术。
Experiments show that this method can efficiently and accurately identify the use of a class of image manipulation techniques for uncompressed images and high quality compressed images.
实验表明,该方法能有效精确地识别出修复刷对非压缩图像和高品质压缩图像等一类图像的润饰篡改技术的使用。
This paper surveys and categorizes current virtual manipulation techniques according to their basic design metaphors, it can be a base of experimental evaluating the interaction techniques.
该文讨论了现有技术,并根据现有技术的设计思想对其进行了分类,为进一步评价现有技术提供基础。
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