To make sure the rendering will have the same dimensions as our piece, on the right side go to Shader Tree > Render and set the width/height of the scene to 3613/5000.
为了确保渲染的效果图和我们的图像尺寸相同,执行窗口右侧的 渲染树>渲染 ,并设置高度和宽度为3613和5000 。
The gameplay is simple. Players take turns in piling up Babylonian stone tablets of the same height or the same top color using the stylus to make towers.
游戏很简单,玩家们依次轮流堆放巴比伦石头板到相同的高度或者顶层颜色相同,使用触笔进行建造的工作。
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