Logic and Timing 逻辑与时序电路
Hungry Bunny is an arcade game, which requires skills, timing and logic.
饥饿的兔子是一个街机游戏,这需要一定的技巧,时序和逻辑。
Designers have to spend most of time and energy on timing analysis, because a slight mismatch would lead whole failure of entire logic function.
设计人员通常在时序分析上花大量的时间和精力,因为一个微小的时序问题能导致整个设计的逻辑功能的错误。
State- machine is used to implement the timing logic in CPLD, and the main codes written by VHDL language are given.
CPLD的接口时序逻辑控制功能采用状态机工作方式实现,并给出了用VHDL编写的主要源代码。
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