... Lightspeed Memmory Architecture II 第二代光速内存架构 local graphics memory 本地显存 lossless Z-buffer compression 无损Z缓冲压缩 ...
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Embodiments of a virtual local memory for a graphics processor are disclosed.
公开了图形处理器的虚拟本地存储器的实施例。
The access patterns to system memory and graphics local memory are averaged because there is no time-based sequential pattern to make them exact.
对系统存储器和图形本地存储器的访问模式是平均的,因为没有使它们准确的基于时间的顺序模式。
In this embodiment, half of the graphics bandwidth comes from memory local to the graphics processor and half comes from system memory over interconnect 700.
在这个实施例中,图形带宽的一半来自图形处理器本地的存储器,以及另一半通过互连700来自系统存储器。
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