... 简单的基于光栅化的液体(Simple Rasterization-Based Liquids) 第二部分 光照与着色(Lighting and Shading) 基于物理的区域光照(Physically Based Area Lights) ...
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Update Shading and Lighting 更新着色和照明
Vapors lighting and shading my face it shall be you!
你将是那十分慷慨的太阳!
Learning to create a solid workflow for creating our destruction dynamics and integrating it into our shot with basic lighting and shading.
学习创建一个坚实的工作流程,创建我们的销毁动力学,并将其集成到我们的基本照明和阴影的拍摄。
This image started last summer… Due to vacation I decided to take a model from our short in development and use it to study lighting and shading with a cartoony look.
这张图是从去年夏天开始…由于休假,我决定用有限的时间给自己做一个提升,并用它来研究灯光和卡通材质。
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