knowledge-based simulation system 基于知识的仿真系统
Based on the thorough analysis to the existing digital scene generators, a new architecture is advanced by means of the simulation based on knowledge.
在对现有的数字场景产生器系统进行了深入分析的基础上,利用基于知识的仿真技术,提出了一种新的体系结构。
In this paper, we realize the representation, reasoning and implementation of knowledge based discrete event simulation models by means of object oriented frame language.
利用面向对象的框架语言实现了知识基离散仿真模型的表达、推理和实施。
To us the importance of having a knowledge strategy that is based on knowledge transfer through role-play and simulation.
这向我们显示了采取基于角色演示和模拟而获得知识的知识战略的重要性。
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