My question is related to reduction of storage space requirements in a large scale image generation system.
我的问题是在大规模的图像生成系统的存储空间需求减少有关。
This technique solves the problem between the compress ratio and image quality and significantly saves transmission time and storage space.
该技术很好地解决了压缩比和图像质量之间的矛盾,可观地节省了传输时间和存储空间。
Since, the main factor that effects system performance in interactive image processing is the time rather than storage space.
由于在交互式的图像处理中,影响系统性能的主要是时间而非存储空间。
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