human joint points 人体关节点
human joint contact 骨关节接触
human knee joint 人体膝关节
human body joint 人体关节
knee joint of human 人体膝关节
Joint Human Relations Research Committee 联合人际关系研究委员会
Joint Honours Programme Human Biology 联合荣誉项目
Joint Subcommittee Human Nutrition Research 人体营养研究联合小组委员会
This article mainly designs human joint motion editing system.
本文主要设计了人体关节运动编辑系统。
参考来源 - 人体关节运动编辑系统·2,447,543篇论文数据,部分数据来源于NoteExpress
Motion capture technique, which can record the details of human joint motions, is a promising computer animation technique.
运动捕获技术可以记录人体关节运动的细节,是当前最有前景的计算机动画技术。
So scientists have performed experiments to imitate what happens in a human joint when you crack your knuckles.
科学家们进行模拟实验,查看人类掰响指关节会发生什么事。
An 3d human body model and analysing of its reach-space are important to ergonomic design, motion control of human joint and collision detection of human model in virtual environment.
建立三维人体模型以及分析人体肢体可及空间,对于人机工程设计、人体关节运动控制和人体模型的碰撞检测研究都具有重要的意义。
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