real-time graphics layer 实时图文层
graphics abstract layer 图形抽象层 ; 中引入了图形抽象层 ; 的是图形抽象层
Graphics Primitives Layer 基本图形层
Layer Graphics Contex 图层类型的上下文
Graphics and Input Abstract Layer 图形和输入抽象层
Graphics Abastract Layer 图形抽象层
I'm going to talk about some of the history that led us to choose Skia, as well as how our graphics layer works.
我将讨论最终促使我们选择skia的一些历史以及我们的图形层是如何工作的。
One of the parts of the port we had to consider when developing Google Chrome was the graphics layer, which is responsible for rendering text, images, and other graphics to the screen.
我们在开发Google Chrome的时候我们必须考虑移植的部件之一就是图形层,图形层负责把文本,图片和其他图形渲染到屏幕上。
To get even fancier, you could implement multiple API interfaces and put a Graphics Layer on top of them to give users more choice and more chance for compatibility and performance.
如果想更酷的话,可以把这些API界面都给实现了,然后在它们上面设计一个图形抽象层,这样就给了用户更多的选择和机会来提高兼容性和性能。
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