Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.
对象节点在场景中描述物体,例如角色部分,几何体物体,灯光和摄像机等等。
Fractal dimension is usually an effective way that used to describe the non-smooth and non-regular geometry objects in the nature and non-liner systems.
分形维数是描述自然界和非线性系统中不光滑和不规则几何体的有效工具,是所有分形对象的主要特征之一。
During the process of designing to various kinds of targets in detail, the geometry objects were to be designed and realized to general GIS in the paper.
在详细设计各种对象的过程中,本文对于一般GIS应用上的几何类进行了设计与实现。
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