draped garment simulation 服装褶皱模拟
Based on the traditional methods of generating triangular meshes, this paper presents and algorithm for generating polygons suitable for garment simulation.
在传统的三角形网格生成和剖分算法基础上,提出了适合服装衣片三角形网格划分的凹多边形网格剖分算法。
Besides, this article USES physically-based dynamic simulation method to model garment draping.
同时兼顾到计算效率,也结合几何方法模拟服装褶皱。
Model design plays an important role in 3D garment design and simulation.
模型的设计在三维服装设计和模拟中起着十分重要的作用。
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