Symbian game application system architecture Symbian游戏系统体系架构
This paper discusses the basic technical architecture of the 2d network game engine, which will be of reference value for the domestic development of 2d-based network game system.
本文研究的课题初步探讨了2 D网络游戏引擎的基本技术架构,对于国内基于2d的网络游戏系统开发具有一定的借鉴和参考价值。
The architecture of the system is an extended system based on the traditional game pattern, which is different from the traditional Chinese checkers game.
系统的体系结构不同于传统的跳棋游戏,它是一种基于传统游戏模式的扩展型系统。
In the thesis, the problems such as system architecture, the cooperation and coordination in task layer, the way of planning in behavior layer are discussed based on the 'pursuit-evasion 'game.
本论文以多移动机器人协作解决追捕—逃逸问题为背景,对多机器人协作问题中的系统体系结构、任务层的协作与协调、行为层的规划等几个方面进行了研究。
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