Learn how to adjust physique for perfect deformation, animate a freeform walk cycle, and use crowd tools for bipeds.
了解如何调整完善变形体,动画任意多边形步行周期,两足动物的人群使用的工具。
The primary objective of this research is to develop an efficient and intuitive deformation tool for conceptual freeform geometric modeling by sketching input.
提出了一种直观、高效地用于概念设计作图的徒手输入、进行几何变形的方法。
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