If the hardware can handle the defined FPS, no problem.
若果硬件能跟上定义好的FPS,那没问题。
If you're unfamiliar with the Enemy Territory series, essentially it's a FPS which is played out on large maps.
如果你不熟悉《深入敌后》系列,那么你只需要了解这是一个地图很大的第一人称射击类游戏就行了。
Another implementation of a game loop is to let it run as fast as possible, and let the FPS dictate the game speed.
另一种游戏循环的实现就是让其尽可能快地运行,然后让FPS控制游戏速度。
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