Patterns for Flexible Object Programming 用于可变对象编程的模式
flexible object tracking 柔性物体跟踪
flexible object modeling 柔性体建模
Unity's flexible Camera object 可调整相机对象
flexible business object model 柔性业务对象模型
Space Deformations controlled by parametric curve or surface are important methods for geometric shape edit and flexible object animation.
基于参数曲线和曲面控制的空间变形是重要的几何外形编辑和柔性物体动画实现手段。
This flexible framework allows any object to be translated into another type.
这一灵活框架允许任何对象转换到另一种类型。
Using a custom token object for propagation is the most flexible scenario in propagation, since it is not bound by any custom token restrictions.
将自定义的令牌对象用于传播,这是传播方式中最灵活的场景,因为它不受任何自定义令牌的限制。
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