Virtual scene synthetic system 虚拟景象合成系统
Particle system based on GPU to simulate rain and snow is widely used in virtual scene simulation for its high efficiency.
在虚拟场景中采用基于GPU的粒子系统来模拟雨雪,因其效率较高,得到了广泛的应用。
To remove the limitations of traditional scene graph structure in development of virtual maintenance training system(VMTS), a new scene graph structure is presented.
针对传统场景图结构在开发虚拟维修训练系统时的局限性,提出了一种新的场景图数据结构。
The article presents virtual scene building technology based on wavelet transform, and implements a real-time roaming system for cylinder, cubic and sphere panorama.
文章介绍了基于小波变换的虚拟场景构造技术,并实现了一个对柱面全景图、立方体全景图和球面全景图的实时漫游系统。
应用推荐