Based on the above background, aiming at outdoor AR application this paper presents a new thought which calculates virtual-real synthesis parameter by 3D grid of the main object's surface in the real scene.
基于上述背景,针对增强现实户外应用问题,提出了在真实场景主要物体上增加表面3D网格来实现虚实结合参数计算的思想。
参考来源 - 户外增强现实中关于虚拟物体运动的研究·2,447,543篇论文数据,部分数据来源于NoteExpress
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