... typedef struct Vnode//头节点的类型 Vertex data;//顶点信息 ArcNode *firstarc;//指向第一条弧 ...
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Error during initialization: Video card or driver doesn't support UBYTE4N vertex data.
在初始化错误:显卡或驱动不支持UBYTE4 N顶点数据。
Vertices are read from the vertex data stream and are sequentially processed by the shader function.
从顶点数据流中读出顶点后,就由着色器函数来对其进行处理。
Once the vertex data is properly specified, it is then rendered as a Primitive via a drawing command.
准备好了顶点数据,就可以通过绘制指令将其渲染为图元了。
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