Generation of sharp and semi-sharp features such as crease, cone and corner over the quad and triangle hybrid mesh is investigated.
本文主要研究基于三角形和四边形的混合细分曲面的尖锐、半尖锐特征的生成方法。
If normals are not specified, their generation depends on whether the developer has specified triangle indices for the mesh.
如果未指定法线,则是否产生法线要视开发人员是否已指定网状结构的三角形索引而定。
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