The preview produced in real-time on the virtual camera was quite low-resolution, and many facial details did not come through because there was not enough computing power, explains Mr Letteri.
莱特瑞解释说,虚拟摄像机产生的实时预览画面的分辨率还很低,而且由于计算机的计算能力不足,很多面部细节都显示不出。
Based on our system, this paper selects the calibration algorithm of the virtual camera which models the combination of HMD and user's eye.
针对实验室的光学透视式增强现实系统的组成特点,选定了虚拟摄像机(头盔显示器与人眼的结合)的标定算法。
This paper describes a technique for augmenting the process of 3d direct manipulation by automatically finding an effective placement for the virtual camera.
阐述通过自动寻找虚拟相机的有效位置以增强3d直接操作过程的技术。
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