...版者(Platformer)、格斗士(Fighter)、末世幸存者(Apocalypse Survivor)和第一人称视角者(The First Person Perspective)。探索六人的记忆,你会查出凶手的身份…
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"Thus, the matching of multisensory and motor signals from the first person perspective is sufficient to create a full sense of ownership of one's own entire body," the authors conclude.
因此,从第一人身的角度来讲,多元感知与动态信号的契合,对于建立起对自身身体完全的支配感是足够的。
The great thing about casual games from the developers' perspective is that they are much easier to build than the graphics-intensive, first-person shooters or sports games.
从开发人员的角度看,休闲游戏的好处是,它们比图形密集的第一人称设计或运动游戏更容易打造。
The use of 3d game design, first-person perspective to show that we can also use the mouse to change the perspective, in order to achieve multi-observation.
本游戏采用3d设计,以第一人称视角显示,也可以利用鼠标改变视角,从而实现多方面观察。
Each one of us has to think about this from the first person perspective or something like that.
让我们大家,都以第一人称思考。
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