Each object is specified by three sets of parameters, namely, motion, shape as well as texture information. Among them, both motion estimation and shape encoding are particularly critical.
每一个对象由三个参数集表示,即运动、形状以及纹理信息,其中运动估计与形状编码为两个最重要的部分。
First, a method to estimate the local image gradient, called the BEG (best estimation of gradient) algorithm was proposed to extract the texture orientation parameters.
首先提出了局部图像的梯度估计方法,称之为BEG(梯度的最佳估计)算法,用来提取图像的纹理方向特征参数。
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