The design programme based on "guiding-subjective" model include task-driven teaching design, network curriculum teaching design, subjective design for computer practice.
基于“主导—主体”模式的设计方案有“任务驱动”教学设计、网络课程教学设计、上机实践的主体设计。
Task partition and design, class organization, realizing process of task-driven and some problems needing attention in implementing the teaching model, are elaborated.
对该教学法中的任务划分与设计、课堂组织、任务驱动的实现过程及实施中应注意的一些问题进行了阐述。
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