A two-dimensional model of such a universe would look like a sphere. It's impossible to have parallel geodesics (straight lines on a curved surface) — the two lines will cross at some point.
这样的2维宇宙模型就像是球体,不可能出现平行的测地线(测地线是曲面上的直线)——两直线必然在某点相交。
The input lines of dots and the surface, and calculate the composition of the convex polygon centroid, area, and whether the specified line cross, etc.
说明:根据输入点组成线和面,并计算组成的凸多边形的质心、面积、是否和指定线交叉等。
This produces the cross hatching effect of thick grid lines where the surface would otherwise shade darkly, and thin grid lines where the surface would shade brightly.
这产生了粗格线的交叉阴影效果,除非表面是被着成暗色的,在明亮的被着色表面上显示为细的格线。
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