... Kinematic Rigidbodies运动学刚体 Static Colliders静态碰撞器 Character Controllers角色控制器 ...
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Static Colliders are used for level geometry which always stays at the same place and never moves around.
静态碰撞器用于总是待在同一个地方不移动的水平几何体。
They're similar to Static Colliders but will work better when you want to move the Collider around frequently.
它们很像静态碰撞器不过对于想要不停地到处移动的碰撞器很好用。
So if you have a lot of Static Colliders that you want to move around and have different object fall on them correctly, use Kinematic Rigidbody Colliders.
所以如果你有许多希望四处移动并有不同的对象要恰好砸到它们的静态碰撞器,那就用运动学刚体碰撞器吧。
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