以变数式技术求解时,使用者可在任何时候加入拘束条件,所以I-DEAS 软 体的设计方式是先画形状再定尺寸〈Shape Then Size〉。设计者不必在一开始 就先决定设计细节,可以边做边加入拘束条件,或随时修改设计,直到符合目的。
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These sounds travel underwater until they encounter objects, then bounce back to their dolphin senders, revealing the location, size, and shape of their target.
这些声音在水下行进,直到遇到水下物体,然后返回到发出信号的海豚,显示出目标的位置,大小和形状。
If the resolution of the image is sufficiently large, then the size and shape of elements such as the eyes, nose, and mouth become less important.
如果图像的分辨率足够大,那么比如眼睛、鼻子和嘴之类的要素的大小与形状,就不那么重要了。
Their estimates were then used to create a "map" of the brain's image of the hand, which was compared with its actual size and shape.
最后,参与者的估计值被用于绘制一张关于手(身体部位)的大脑形象的“地图”,这张“地图”将会与手的实际大小和形状进行比较。
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