The second solution is to allow multiple thread submissions while relying on synchronization in server-side code to safeguard against race conditions.
第二个解决方案是允许多线程提交,但是依赖于服务器端代码中的同步来避免争用情况。
The PC side of FinchSync ACTS as server, waiting for a client (the Pocket PC) to connect and start the synchronization process.
FinchSync的PC端作为服务端,等待客户端(Pocket PC)的连接并开始进行同步。
In server side, the author creates center database and develop synchronization server program which takes charge of dealing with client request and synchronizing data between client and server.
服务器端的设计包括建立中心数据库,开发了同步服务程序,它负责处理客户端请求及同步双方数据。
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