As any particular Camera in your scene renders its view, you can set the clear Flags to clear different collections of the buffer information.
当场景中的任何特定相机进行渲染时,你可以设定清除标记以清除缓冲区信息的不同集合。
Other examples of direct manipulation are the resizing of a graphic object in a drawing application and the positioning of an object or camera view in a three-dimensional scene.
其他的一些直接操作的例子如在画图类的程序中调整图像的大小,在三维场景中移动对象和视角等。
Scene is ready, so we want to see result. We have to put camera on the scene and connect it to view.
场景已经准备好了,我们想看一下结果。我们必须把摄像机放入场景中并且与视窗建立连接。
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