To render the dark scene close to what I saw I took 7 consecutive 15-second exposures in under 2 minutes interval.
为了表现接近我所能看见的黑暗场景,我在2分钟的时间内采用了7个连续不断的15秒曝光。
Let's say you have just updated your gamestate for the 10Th time, and now you are going to render the scene.
假设你刚刚更新了第十次的游戏状态,如今你需要渲染这个场景。
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