The main function of curve in the real-time 3D engine is to assist in portraying the movement orbit at spatial object and flight route in same flight simulated games.
曲线在实时3D引擎中的作用主要是帮助描绘空间物体的运动轨迹和一些飞行模拟游戏中的飞行路径。
The former includes data management and analysis, orbit and attitude simulation, space environment simulation, data communication and real-time animation.
飞行模拟及演示进程负责数据管理与分析、轨道姿态模拟计算、飞行环境模拟计算、数据通讯和实时动画演示工作;
According to gyro application in micro-satellites, a new gyro bias real-time on-orbit calibration technology is presented and it is independent of any other sensors.
结合陀螺在微小卫星上的使用,提出了一种不依赖于其余敏感器信息的陀螺随机常值偏置实时在轨标定技术。
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