Campus Culture is all the material pattern, spiritual wealth and the forming process in the course of activities in education, teaching, administration and service.
校园文化是校园人在教育、教学、管理、服务等活动中创造形成的一切物质形态、精神财富及其创造形成过程。
Aimed at the multitudinous abuse of traditional material experiment education, the teaching process could be more interacted and immersed by using the virtual reality technology.
针对传统材料实验教学的种种弊端,将虚拟现实技术运用到材料实验教学当中,使教学过程具有交互性好,实验沉浸感强的特点。
The second part analyzes the theoretical background in the process of researching and exploring the teaching materials, which contains theories about education master and teaching material design.
第二部分是概括教材研发时所做的理论背景分析,包括教育硕士的学习分析以及相关的教学理论分析,以为教材的设计和开发做好思想准备。
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