Besides, this article USES physically-based dynamic simulation method to model garment draping.
同时兼顾到计算效率,也结合几何方法模拟服装褶皱。
In recent years physically based fluid simulation is becoming a hot research issue in computer animation.
近年来基于物理的流体模拟成为计算机动画领域的一个研究热点。
This article described a physically-based cloth simulation algorithm to show the cloth pattern's 3D effect. First the mass-spring model was created and the force on the model was analyzed.
运用布料仿真技术中的物理方法来实现对布料印制效果的三维展示。
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