... Scene Information Estimation and Object 场景信息估计与遮挡条件下目标跟踪问题研究 Objects Object scene 场景描述模块 Add Object To Scene 增加物件到场景中 ...
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Objects s Object scene 场景描述模块
The Transform Component determines the actual Position, Rotation, and Scale of all objects in the scene. Every object has a Transform.
变换组件决定场景中所有物体的实际位置、旋转和缩放。每个物体都具有变换组件。
Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.
对象节点在场景中描述物体,例如角色部分,几何体物体,灯光和摄像机等等。
Make the fully rigged object, duplicate it and place it multiple times in the scene. This is tedious, and placing objects accurately in a grid is hard.
制作完全绑定的物体,复制并在场景多次替换,这是非常乏味的,并且在表格中准确放置物体是非常困难的。
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