Consider the ongoing popularity of PC gaming: Even the most network-centric multiplayer online games rely heavily on thick client software to render their graphics.
想想不断流行的PC游戏:即使是网络中心化程度最高的多人在线游戏也大量依赖于客户端的性能来渲染它们的画面。
On the basis of the traditional software architecture between client and server, this thesis brings forward the new architecture, which is the network data-driving model.
本文在传统的客户机与服务器之间的软件体系基础上,提出了网络数据驱动模型这一新的结构。
Thin client (computing) : a server-centric computing model in which the application software, data, and CPU power resides on a network server rather than on the client computer.
瘦客户机(计算):一个服务器为中心的计算模式中,应用软件,数据和CPU功率驻留在网络服务器上,而不是在客户端计算机上。
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