Next, I'll discuss some design and implementation techniques for efficient memory management.
接下来,我将讨论一些用于有效管理内存的设计和实现技术。
This might sound simple, but there are a lot of design decisions around making sure that GPU memory is not allocated without the user asking for it and still allowing people to build what they want.
这听起来貌似很简单,但是这背后有着大量的设计决定以确保GPU内存没有分配给不需要之人,且仍然能够允许人们构造他们之所想。
When you design an application to take advantage of these features, consider two things: memory on your smartphone and designing for a small screen.
设计应用程序利用这些功能时,考虑两件事情:智能手机的内存以及小屏幕设计。
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