...机器博弈;Alpha-beta算法;深蓝;置换表;着法生成器 [gap=1697]y of Continuous Four; Search engine; Opening Book; AI engine; Iterative Deeping; machine chess; Alpha-beta arithmetic; Deep Blue;Transposition Tables;Move Generation ..
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The chess match of man and machine.
国的人类与机器的际象棋比赛。
Even so, there are many current technologies, such as speech recognition, machine translation, and IBM's human-beating chess grandmaster Deep Blue, that would have seemed like AI at the beginning.
即使如此,但有许多流行技术,比如语音识别,机器翻译,以及IBM那台击败人类国际象棋大师的计算机“深蓝”似乎都像是人工智能的某种萌芽。
When researchers usually select problems for "Artificial Intelligence" to solve, they return to a handful of favorites: Can a machine outplay a human at a game like chess or poker?
一般,在研究人员挑选要让“人工智能”去解决的问题的时候,他们还是会去找那一些自己最喜欢的问题:机器在象棋或扑克上能不能超过人类?
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