Games and information 博弈与信息博弈论导论
Many activities in games are not very different from work activities. Look at information on a screen, discern immediate objectives, choose what to click and drag.
工作与游戏中的许多行为相差并不大。观察屏幕上的信息,立刻对目标进行分辨,单击并拖动所需的东西。
The information is used to develop games and quizzes for the site.
这些信息都被用来开发游戏和测试网站用了。
Consider video games, which aren't even sites at all: here and there, the games are forced to resort to cut scenes or interludes where the player is passive while getting necessary information.
想想电子游戏,它根本不是网站:游戏不时借助过场动画或幕间片段让玩家被动接收必要的信息。
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