image based rendering technology 基于图像的绘制技术
Traditional printing measuring system and modern technology of image analysis with computer were contacted in this paper, in order to evaluate image color rendering of high glossy ink-jet paper.
将传统的印刷测试方法与现代计算机图像分析技术相结合,对高光泽彩喷纸图像再现性能进行综合评价。
Based on this background, the technology geometry - and image-based hybrid modeling and rendering (GIBHMR) is put forward, which has been emphasized by international academe at the present time.
基于几何与图像的混合建模与绘制技术正是在此背景下提出的,目前该技术已得到国内外学术界的充分重视。
The next-generation technology to optimize image quality and game speed real-time rendering, and without reducing the quality of textures premise, greatly reduce the storage space.
该技术可优化下一代游戏图像品质和实时渲染的速度,在不降低材质贴图质量前提下,大大减小存储空间。
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