而在我们安装完成后进行骨架撷取时又发现到 Kinect SDK 有利用到人体追踪演算法(human tracking algorithms),所以不需要像OpenNI 一样摆出「Psi (Ψ) 的姿势,非常的直接方便。
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The main works are described as following:1. Analyzing and studying the key techniques and correlative algorithms in multiple cameras human tracking system in detail.
详细分析研究了多摄像机人体跟踪系统中的关键技术和相关算法。
Based on above algorithms, a real-time moving human detection and tracking system is implemented.
并在以上算法基础上,实现了一个实时的运动人体检测与跟踪系统。
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