On the other hand, the machine may want to directly target node 4 and then move to the final node and the final state of interaction flow.
另一方面,该机器可能想直接到达节点4,然后移到交互流的最后一个节点和最终状态。
On a final note, we could have used a single TimeoutControl node in this flow.
最后要注意,我们可以在此流中使用单个Timeout Control节点。
If the machine gets to node 2, the interaction at this node repeats itself until it fully meets a preset condition and then goes to the final node, node 5, to implement another interaction flow.
如果机器到了节点2处,那么这个节点处的交互将一直重复自身,直到它完全满足预置条件才转到最后的节点,即节点5处来实现另一个交互流。
应用推荐