content developer 内容开发者
The developing conditions were obtained through the discussion on the influences of the developer content, acidity and developing time on absorbency.
讨论了显色剂用量、酸度及显色时间对吸光度的影响,从而确定了显色条件。
This then allows the game developer to offload the content management and distribution problem to the middleware infrastructure, rather than building their own system.
这样做可以允许游戏开发者将内容管理和发布问题推给中间件基础架构,而不用构建他们自己的系统。
Most importantly, the text engine includes rich developer APIs to manipulate text content, layout, and markup and create custom text components.
最重要的是,这个文本引擎包括丰富的开发人员API来操纵文本内容和布局,标记和创建自定义文本组件。
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