This thesis is based on the computer graphic study, doing research in the drawing and editing of vector graphic, animation key frames and the realization of cartoons.
本文主要在计算机图形学的基础上,研究了动画制作中矢量化绘图、编辑、动画关键帧插值技术以及动画的实现方法。
The characteristics and fundamentals of ore drawing control in block caving method are described and computer-based production scheduling for this mining method is studied in the paper.
本文阐述了自然崩落法放矿的特点及其放矿管理的基本原理,探讨了应用计算机进行自然崩落法排产的基本方法。
The computer simulation of drawing process is described based on analysis of flowing characteristics of heterogeneous loose body in drawing process.
分析非均匀矿岩散体在放矿过程中的流动特点,提出非均匀矿岩散体计算机模拟放矿过程的思路。
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