Software patterns provide a mechanism to capture knowledge and experience among architects and designers.
软件模式提供了一个在架构师和设计人员中捕获知识和经验的机制。
The process of obtaining design knowledge and user knowledge was applied to capture knowledge of usability.
将设计知识和用户知识的知识提取过程作为获取可用性相关知识的方法。
As reuse engineers discover these opportunities, they also capture knowledge that can reduce the migration costs to SOA.
重用工程师在发现这些机会的同时,也会获得可以减少向soa迁移的成本知识。
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