In this article a method for converting raster image into vector drawing is introduced based on the application of simulated entity in distributed virtual battle field environment.
该文通过对分布式虚拟战场环境中仿真实体及其应用研究的开发应用,对光栅图像地图转化成矢量数据地图的方法进行研究。
The space environment is the main field of the space-aeronautics incorporation information battle, and is the information base and resource guarantee of utilizing space and controlling space.
空间环境是开展空天一体化信息作战的主要场所,也是利用空间、控制空间的信息基础和资源保障。
Traditional visual simulation database can't supply requirement of Computer Generated Force(CGF) for environment data. The Battle-field Environment Database(BEDB) for CGF is imminently requisite.
传统的视景数据库已经无法满足计算机生成兵力(CGF)决策对环境数据的需求,迫切需要一个适用于CGF的战场环境数据库。
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