We compare the most recent algorithms and state their qualities weakness based on the classification of polygon scene simplification and complicated 3D model and prospect the future research.
从多边形场景和复杂几何模型的应用角度对最新简化算法的优劣性进行了比较并对未来的研究趋势进行了展望。
Based on the classification of the primary modeling objects in the city scene, we separately rebuild the model of the terrain and objects according to the 3d spatial data structure.
在对城市景观主要建模对象进行分类的基础上,建立了三维空间数据结构,实现了地形和地物模型三维重建的系列算法。
应用推荐