该文在讨论了试衣效果CAD的基础上,提出了一个颜色插值算法。
This paper proposes a color interpolation algorithm after a discussion on the garment effect simulation CAD.
介绍了一种基于像素点的颜色绝对误差的图像插值算法。
This article introduces an algorithm of interpolation, which is based on the absolute error of pixel in color.
本文研究的内容属于IBR的范畴,主要集中研究如下三个方面:图像变形是计算机动画中常用的算法之一,运用这种技术对图像的形状和颜色进行插值可产生动态效果。
The research of the thesis belongs to the field of IBR. The thesis addresses the problem of rendering techniques from three aspects. Image morphing is one of the common algorithms in computer cartoon.
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