如果等待不可避免,那么该放置一个有读取序列的读取进度条,而且只要有可能的话就该在5秒内读完导航条。
If a wait is unavoidable, provide a load time sequence with a progress indicator, and have navigation load in the first 5 seconds whenever possible.
说明一下在多人游戏中你将如何保存及读取游戏进度。指明你能实现或不能实现的理由。
Explain how you can save a multiplayer game and then reload it. If you can or why this is not possible.
存档和读档说明一下在多人游戏中你将如何保存及读取游戏进度。
Explain how you can save a multiplayer game and then reload it.
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