... Texture.wrapMode循环模式 GameObject.SetActiveRecursively设置活动状态 Handles.ScaleValueHandle缩放值控制柄 ...
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如果有来自获得焦点的应用程序的通道数据(按键或鼠标移动),则为相应的应用程序设置相应的活动二进制状态。
If there is pipe data (a key press or mouse movement) from the focused application, the appropriate activity binary state is set for the appropriate application.
发生错误的活动实例被设置为特殊状态已停止。
The activity instance, at which the fault was raised, is put in a special state stopped.
自定义属性在已经针对流程或活动实例进行设置之后可用,或在流程或活动模板上进行设置的情况下,在所有任务状态下可用。
Custom properties are available after they have been set for the process or activity instance, or in all task states, when they are set on the process or activity template.
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