...本质问题就是要实现坐标从三维空间到二维平面的转换,通常都要经 历以下几个步骤: 第一步,视点变换(Viewing Transformation),目的在于确定视点位置。 第二步,模型变换(Modeling Transformation),目的在于确定模型位置。
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常用的变换矩阵总共有三种: 视点变换(View Transform), 投影变换(Projection Transform), 模型变换(Model ..
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【Key words】 Ship Handling Simulator; Scene; Ownship's Visual Model; Telescope; Viewpoint Shift
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利用视点变换方程生成目标视点;
The view warping equation is utilized to generate an arbitrary view.
重点介绍了三维实体的建模方法、场景驱动及视点变换技术。
The means of modeling 3d objects, scene driving and viewpoint translation are introduced especially.
本文提出了采用和动态观察时双眼同轨迹、同方位的动态视点,用一系列变换的投影体系进行投影的“动态投影法”。
An dynamic projective method of series alternate projection system is studied in this paper. Using dynamic sight point of common locus and orientation with dynamic view.
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